Search The Blog
Latest Posts
Twitter: @RoyOsherove
About this site

TDD in .NET Online Course

TDD and BDD in Ruby Online Course



This site aims to connect all the dots of my online activities - from tools, books blogs and twitter accounts, to upcoming conferences, engagements and user group talks.

« HOW TO: Find the temp videos screenflow makes when uploading to vimeo and youtube | Main | Upcoming 1-day courses in Sweden »

Video: (part 1) Building a Go Game Engine with TDD and Pair Programming

I’ve put the whole list of continually updating videos on this Go game over here, so you can watch them form the beginning. 

A few days ago, a guy named Raymond Lim sent me an email with some questions about how to do something with TDD. He has been working on creating a game engine for “Go” game, for practice.

I thought it would make for a fun tdd pairing session, so we short the first part of that today.

Here’s part one, which is just less than 2 hours long, where we setup the environment, and get going with some simple engine rules. you get to see how engaging and and fun it can be to pair, and how important communication is. Also, you get to see a bunch of times where test-first saves our asses.

It’s not perfect, but it’s basically how I’d approach this problem in the real world.

Have fun, and let me know if you’d like to see the rest of the session(s) we haven’t shot yet. Thanks Raymond, for having an open mind, and a willingness to jump into the deep water!

PrintView Printer Friendly Version

Web Analytics